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Win32编程day06 学习笔记
阅读量:5796 次
发布时间:2019-06-18

本文共 25487 字,大约阅读时间需要 84 分钟。

一 系统菜单

  1 执行系统提供的窗口命令,例如最大化、关闭等命令。本质上和普通菜单一样,所以我们也可以在程序中使用这个菜单

   
  2 系统菜单的使用
    2.1 获取系统菜单
       GetSystemMenu

HMENU GetSystemMenu(    HWND hWnd, //要获取的窗口句柄  BOOL bRevert  //获取时重置标示 );

    bRevert: TRUE 重置 FLASE 不重置

    当Revert为TRUE时,会将菜单重新置成默认的状态,并返回菜单句柄。如果为FALSE,菜单项不重置,获取到当前系统菜单的状态。
   
    2.2 修改系统菜单,例如增加、删除
       2.2.1 AppednMenu
       2.2.2 InsertMenu
         比AppednMenu增加了一个插入菜单项的位置或ID。
       2.2.3 删除菜单项

BOOL RemoveMenu( //    HMENU hMenu, //菜单句柄    UINT uPosition,//菜单项的位置或ID    UINT uFlags );//菜单项的位置或ID的标示。

    uFlags为MF_BYCOMMAND, uPosition为菜单ID

    uFlags为MF_BYPOSITION,uPosition为菜单位置

    2.3 系统菜单的命令响应

       系统菜单的命令响应,是在WM_SYSCOMMAND中。
       WPARAM - LOWORD(wParam)为增加的菜单的ID

int nID = LOWORD( wParam );    switch( nID )    {    case 1001:      //...        break;    }
View Code
// SysMenu.cpp : Defines the entry point for the application.//#include "stdafx.h"#include "stdio.h"HINSTANCE g_hInst   = NULL;HANDLE    g_hStdOut = NULL;void OnCreate( HWND hWnd, UINT nMsg,               WPARAM wParam, LPARAM lParam ){    // 获取系统菜单    HMENU hSysMenu =         GetSystemMenu( hWnd, FALSE );    // 删除菜单项    RemoveMenu( hSysMenu, 0, MF_BYPOSITION );    RemoveMenu( hSysMenu, 0, MF_BYPOSITION );    RemoveMenu( hSysMenu, 0, MF_BYPOSITION );    RemoveMenu( hSysMenu, 0, MF_BYPOSITION );    RemoveMenu( hSysMenu, 0, MF_BYPOSITION );    // 增加菜单项    InsertMenu( hSysMenu, 0, MF_BYPOSITION|MF_STRING,        1001, "测试1" );    InsertMenu( hSysMenu, 1, MF_BYPOSITION|MF_STRING,        1002, "测试2" );}void OnSysCommand( HWND hWnd, UINT nMsg,                   WPARAM wParam, LPARAM lParam ){    CHAR szText[260] = { 0 };    sprintf( szText,        "OnSysCommand: WPARAM=%08X,LPARAM=%08X\n",        wParam, lParam );    WriteConsole( g_hStdOut, szText,         strlen(szText), NULL, NULL );    int nID = LOWORD( wParam );    switch( nID )    {    case 1001:        MessageBox( NULL, "Hello 1001",             "SysMenu", MB_OK );        break;    case 1002:        MessageBox( NULL, "Hello 1002",             "SysMenu", MB_OK );        break;    }}LRESULT CALLBACK WndProc( HWND   hWnd,                           UINT   nMsg,                          WPARAM wParam,                          LPARAM lParam ){    switch( nMsg )    {    case WM_CREATE:        OnCreate( hWnd, nMsg, wParam, lParam );        break;    case WM_SYSCOMMAND:        OnSysCommand( hWnd, nMsg, wParam, lParam );        break;    case WM_DESTROY:        PostQuitMessage( 0 );        return 0;    }    return DefWindowProc( hWnd, nMsg,        wParam, lParam );}BOOL RegisterWnd( LPSTR pszClassName ){    WNDCLASSEX wce = { 0 };    wce.cbSize        = sizeof( wce );    wce.cbClsExtra    = 0;    wce.cbWndExtra    = 0;    wce.hbrBackground = HBRUSH(COLOR_WINDOW);    wce.hCursor       = NULL;    wce.hIcon         = NULL;    wce.hIconSm       = NULL;    wce.hInstance     = g_hInst;    wce.lpfnWndProc   = WndProc;    wce.lpszClassName = pszClassName;    wce.lpszMenuName  = NULL;    wce.style         = CS_HREDRAW|CS_VREDRAW;    ATOM nAtom = RegisterClassEx( &wce );    if( 0 ==  nAtom )    {        return FALSE;    }    return TRUE;}HWND CreateWnd( LPSTR pszClassName ){    HWND hWnd = CreateWindowEx( 0,        pszClassName, "MyWnd",         WS_OVERLAPPEDWINDOW, CW_USEDEFAULT,        CW_USEDEFAULT, CW_USEDEFAULT,        CW_USEDEFAULT, NULL, NULL, g_hInst,        NULL );    return hWnd;}void DisplayWnd( HWND hWnd ){    ShowWindow( hWnd, SW_SHOW );    UpdateWindow( hWnd );}void Message( ){    MSG msg = { 0 };    while( GetMessage( &msg, NULL, 0, 0 ) )    {        TranslateMessage( &msg );        DispatchMessage( &msg );    }}void NewConsole( ){    AllocConsole( );    g_hStdOut =         GetStdHandle( STD_OUTPUT_HANDLE );}int APIENTRY WinMain(HINSTANCE hInstance,                     HINSTANCE hPrevInstance,                     LPSTR     lpCmdLine,                     int       nCmdShow){    NewConsole( );    g_hInst = hInstance;    RegisterWnd( "MYWND" );    HWND hWnd = CreateWnd( "MYWND" );    DisplayWnd( hWnd );    Message( );    return 0;}

二 右键菜单

  1 右键菜单
    当在窗口点击鼠标右键时,弹出的菜单。
  2 右键菜单的使用
    2.1 创建菜单
      CreatePopupMenu
    2.2 菜单增加
     AppendMenu
    2.3 菜单的显示

BOOL TrackPopupMenu(    HMENU hMenu, //显示的菜单句柄    UINT uFlags, //显示的方式  int x, //菜单的X屏幕坐标  int y, //菜单的Y屏幕坐标  int nReserved, //保留,必须为0  HWND hWnd, //处理菜单命令的窗口句柄  CONST RECT *prcRect ); //忽略

    2.4 菜单的命令处理

     WM_COMMAND
    2.5 使用右键菜单的位置
      2.5.1 WM_RBUTTONUP 消息
        在WM_RBUTTONUP中,添加菜单的创建及显示,
        右键消息坐标,转换成屏幕坐标使用.
          ClientToScreen.
      2.5.2 WM_CONTEXTMENU 消息
        用于显示右键的菜单的消息.
          WPARAM - 右键抬起时对应窗口句柄
          LPARAM - 右键抬起时鼠标的屏幕坐标位置
             LOWORD(lParam) - X屏幕坐标
             HIWORD(lParam) - Y屏幕坐标
      2.5.3 WM_RBUTTONUP和WM_CONTEXTMENU对比
        1) 坐标系不同, WM_RBUTTONUP客户区坐标,WM_CONTEXTMENU屏幕坐标
        2) 先有WM_RBUTTONUP消息,后有WM_CONTEXTMENU消息

View Code
// PopMenu.cpp : Defines the entry point for the application.//#include "stdafx.h"HINSTANCE g_hInst = NULL;void OnRButtonUp( HWND hWnd, UINT nMsg,         WPARAM wParam, LPARAM lParam ){    // 创建弹出式菜单    HMENU hPopMenu = CreatePopupMenu( );    // 增加菜单项    AppendMenu( hPopMenu, MF_STRING, 1001, "测试1");    AppendMenu( hPopMenu, MF_SEPARATOR, 0, NULL );    AppendMenu( hPopMenu, MF_STRING, 1002, "退出");    // 获取菜单位置    POINT point = { 0 };    point.x = LOWORD( lParam );    point.y = HIWORD( lParam );    ClientToScreen( hWnd, &point );    // 显示菜单    TrackPopupMenu( hPopMenu, TPM_LEFTALIGN,        point.x, point.y, 0, hWnd, NULL );}void OnContextMenu( HWND hWnd, UINT nMsg,     WPARAM wParam, LPARAM lParam ){   // 创建弹出式菜单    HMENU hPopMenu = CreatePopupMenu( );    // 增加菜单项    AppendMenu( hPopMenu, MF_STRING, 1001, "测试2");    AppendMenu( hPopMenu, MF_SEPARATOR, 0, NULL );    AppendMenu( hPopMenu, MF_STRING, 1002, "退出");    // 坐标获取    int nX = LOWORD( lParam );    int nY = HIWORD( lParam );    // 显示菜单    TrackPopupMenu( hPopMenu, TPM_LEFTALIGN,        nX, nY, 0, hWnd, NULL );    // 删除菜单    DestroyMenu( hPopMenu );}void OnCommand( HWND hWnd, UINT nMsg,         WPARAM wParam, LPARAM lParam ){    int nCmdID = LOWORD( wParam );    switch( nCmdID )    {    case 1001:        MessageBox( NULL, "Hello Popmenu",            "PopMenu", MB_OK );        break;    case 1002:        PostQuitMessage( 0 );        break;    }}LRESULT CALLBACK WndProc( HWND   hWnd,                           UINT   nMsg,                          WPARAM wParam,                          LPARAM lParam ){    switch( nMsg )    {    case WM_RBUTTONUP:        //OnRButtonUp( hWnd, nMsg, wParam, lParam );        break;    case WM_CONTEXTMENU:        OnContextMenu( hWnd, nMsg, wParam, lParam );        break;    case WM_COMMAND:        OnCommand( hWnd, nMsg, wParam, lParam );        break;    case WM_DESTROY:        PostQuitMessage( 0 );        return 0;    }    return DefWindowProc( hWnd, nMsg,        wParam, lParam );}BOOL RegisterWnd( LPSTR pszClassName ){    WNDCLASSEX wce = { 0 };    wce.cbSize        = sizeof( wce );    wce.cbClsExtra    = 0;    wce.cbWndExtra    = 0;    wce.hbrBackground = HBRUSH(COLOR_WINDOW);    wce.hCursor       = NULL;    wce.hIcon         = NULL;    wce.hIconSm       = NULL;    wce.hInstance     = g_hInst;    wce.lpfnWndProc   = WndProc;    wce.lpszClassName = pszClassName;    wce.lpszMenuName  = NULL;    wce.style         = CS_HREDRAW|CS_VREDRAW;    ATOM nAtom = RegisterClassEx( &wce );    if( 0 ==  nAtom )    {        return FALSE;    }    return TRUE;}HWND CreateWnd( LPSTR pszClassName ){    HWND hWnd = CreateWindowEx( 0,        pszClassName, "MyWnd",         WS_OVERLAPPEDWINDOW, CW_USEDEFAULT,        CW_USEDEFAULT, CW_USEDEFAULT,        CW_USEDEFAULT, NULL, NULL, g_hInst,        NULL );    return hWnd;}void DisplayWnd( HWND hWnd ){    ShowWindow( hWnd, SW_SHOW );    UpdateWindow( hWnd );}void Message( ){    MSG msg = { 0 };    while( GetMessage( &msg, NULL, 0, 0 ) )    {        TranslateMessage( &msg );        DispatchMessage( &msg );    }}int APIENTRY WinMain(HINSTANCE hInstance,                     HINSTANCE hPrevInstance,                     LPSTR     lpCmdLine,                     int       nCmdShow){    g_hInst = hInstance;    RegisterWnd( "MYWND" );    HWND hWnd = CreateWnd( "MYWND" );    DisplayWnd( hWnd );    Message( );    return 0;}

三 资源的使用

  1 资源文件

    图标、光标、字符串、菜单、加速键和对话框资源,位图资源等等。
    资源脚本文件 - 扩展名为RC文件。定义了资源和相关文件等等信息。
    资源编译器 - RC.exe
   
  2 图标资源ICON
  
    2.1 常用的几种大小: 16X16, 32X32,48X48
    2.2 使用
       HICON LoadIcon(
     HINSTANCE hInstance, //应用程序的句柄
      LPCTSTR lpIconName );//图标的ID字符串
    2.3 系统提供的图标
       hInstance为空, lpIconName为定义的系统图标.
    2.4 自己绘制的图标
       hInstance为图标所在的应用程序的实例句柄
    2.5 注意点:
      一个图标文件中,可以包含多种大小、颜色不同的图标,系统使用图标时,通过大小来匹配,如果未找到大小完全一致的,那么会使用大小最接近的图标格式替换。
   
  3 光标资源
   
    3.1 光标资源
      热点 Hotspot - 可以产生鼠标点击的位置
    3.2 使用
      HCURSOR LoadCursor(
    HINSTANCE hInstance, //应用程序实例句柄
      LPCTSTR lpCursorName); //光标的ID
    3.3 系统的光标
      hInstance为空,lpCursorName指定为系统的光标即可获得
    3.4 自绘制的光标
      hInstance不能为空。
    3.5 WM_SETCURSOR消息
      当鼠标在窗口内就会产生。可以在程序执行的过程中修改鼠标样式。
        wParam - 窗口句柄;
        LOWORD(lParam) - 所在位置的标识
        HIWORD(lParam) - 鼠标的消息ID
      SetCursour 设置当前窗口的光标

View Code
// WinRes.cpp : Defines the entry point for the application.//#include "stdafx.h"#include "resource.h"HINSTANCE g_hInst = NULL; BOOL OnSetCursor( HWND hWnd, UINT nMsg,     WPARAM wParam, LPARAM lParam ){    int nHitTest = LOWORD( lParam );    if( HTCLIENT != nHitTest )    {        return FALSE;    }    //获得窗口的客户区    RECT rcClient = { 0 };    GetClientRect( hWnd, &rcClient );    //获得当前光标的位置    POINT ptPos = { 0 };    GetCursorPos( &ptPos );    ScreenToClient( hWnd, &ptPos );    //根据位置加载光标    HCURSOR hCursor = NULL;    if( ptPos.x < rcClient.right/2 )    {        if( ptPos.y < rcClient.bottom/2 )        {            hCursor = LoadCursor( NULL, IDC_SIZEALL );        }        else        {            hCursor = LoadCursor( NULL, IDC_CROSS );        }    }    else    {        if( ptPos.y < rcClient.bottom/2 )        {            hCursor = LoadCursor( NULL, IDC_WAIT );        }        else        {            hCursor = LoadCursor( NULL, IDC_UPARROW );        }    }    // 设置光标    SetCursor( hCursor );    return TRUE;}LRESULT CALLBACK WndProc( HWND   hWnd,                           UINT   nMsg,                          WPARAM wParam,                          LPARAM lParam ){    switch( nMsg )    {    case WM_SETCURSOR:        if( TRUE == OnSetCursor( hWnd, nMsg,                wParam, lParam ) )        {            return 0;        }        break;    case WM_DESTROY:        PostQuitMessage( 0 );        return 0;    }    return DefWindowProc( hWnd, nMsg,        wParam, lParam );}BOOL RegisterWnd( LPSTR pszClassName ){    WNDCLASSEX wce = { 0 };    wce.cbSize        = sizeof( wce );    wce.cbClsExtra    = 0;    wce.cbWndExtra    = 0;    wce.hbrBackground = HBRUSH(COLOR_WINDOW);    wce.hCursor       =         LoadCursor( g_hInst, MAKEINTRESOURCE(IDC_CURSOR1) );    wce.hIcon         =         LoadIcon( g_hInst, MAKEINTRESOURCE(IDI_MAIN) );    wce.hIconSm       = NULL;    wce.hInstance     = g_hInst;    wce.lpfnWndProc   = WndProc;    wce.lpszClassName = pszClassName;    wce.lpszMenuName  = NULL;    wce.style         = CS_HREDRAW|CS_VREDRAW;    ATOM nAtom = RegisterClassEx( &wce );    if( 0 ==  nAtom )    {        return FALSE;    }    return TRUE;}HWND CreateWnd( LPSTR pszClassName ){    HWND hWnd = CreateWindowEx( 0,        pszClassName, "MyWnd",         WS_OVERLAPPEDWINDOW, CW_USEDEFAULT,        CW_USEDEFAULT, CW_USEDEFAULT,        CW_USEDEFAULT, NULL, NULL, g_hInst,        NULL );    return hWnd;}void DisplayWnd( HWND hWnd ){    ShowWindow( hWnd, SW_SHOW );    UpdateWindow( hWnd );}void Message( ){    MSG msg = { 0 };    while( GetMessage( &msg, NULL, 0, 0 ) )    {        TranslateMessage( &msg );        DispatchMessage( &msg );    }}int APIENTRY WinMain(HINSTANCE hInstance,                     HINSTANCE hPrevInstance,                     LPSTR     lpCmdLine,                     int       nCmdShow){    g_hInst = hInstance;    RegisterWnd( "MYWND" );    HWND hWnd = CreateWnd( "MYWND" );    DisplayWnd( hWnd );    Message( );    return 0;}

  4 字符串资源

 
    4.1 包含字符串的资源
    4.2 使用
      int LoadString(
      HINSTANCE hInstance,//程序句柄
       UINT uID, //字符串资源的ID
        LPTSTR lpBuffer, //存放字符串的BUFF
        int nBufferMax ); //BUFF的大小
      返回获取字符串的长度
     
  5 菜单资源
    5.1 添加菜单资源
    5.2 加载菜单资源
     HMENU LoadMenu(
      HINSTANCE hInstance, //应用程序句柄
      LPCTSTR lpMenuName );//菜单ID字符串
     返回加载成功的菜单的句柄
    5.3 命令处理
      使用添加的菜单ID的宏,在WM_COMMAND消息中,处理菜单命令.

View Code
// WinRes.cpp : Defines the entry point for the application.//#include "stdafx.h"#include "resource.h"HINSTANCE g_hInst = NULL; BOOL OnSetCursor( HWND hWnd, UINT nMsg,     WPARAM wParam, LPARAM lParam ){    //判断是否是位于客户区之上    int nHitTest = LOWORD( lParam );    if( HTCLIENT != nHitTest )    {    //不在客户区,返回FALSE,        //让DefWindowProc处理        return FALSE;    }    //获得窗口的客户区    RECT rcClient = { 0 };    GetClientRect( hWnd, &rcClient );    //获得当前光标的位置    POINT ptPos = { 0 };    GetCursorPos( &ptPos );    ScreenToClient( hWnd, &ptPos );    //根据位置加载光标    HCURSOR hCursor = NULL;    if( ptPos.x < rcClient.right/2 )    {        if( ptPos.y < rcClient.bottom/2 )        {            hCursor = LoadCursor( NULL, IDC_SIZEALL );        }        else        {            hCursor = LoadCursor( NULL, IDC_CROSS );        }    }    else    {        if( ptPos.y < rcClient.bottom/2 )        {            hCursor = LoadCursor( NULL, IDC_WAIT );        }        else        {            hCursor = LoadCursor( NULL, IDC_UPARROW );        }    }    // 设置光标    SetCursor( hCursor );    return TRUE;}void OnCommand( HWND hWnd, UINT nMsg,     WPARAM wParam, LPARAM lParam ){    int nCmdID = LOWORD( wParam );    switch( nCmdID )    {    case ID_EXIT:        PostQuitMessage( 0 );        break;    case ID_ABOUT:        break;    }}LRESULT CALLBACK WndProc( HWND   hWnd,                           UINT   nMsg,                          WPARAM wParam,                          LPARAM lParam ){    switch( nMsg )    {    case WM_COMMAND:        OnCommand( hWnd, nMsg, wParam, lParam );        break;    case WM_SETCURSOR:        if( TRUE == OnSetCursor( hWnd, nMsg,                wParam, lParam ) )        {            return 0;        }        break;    case WM_DESTROY:        PostQuitMessage( 0 );        return 0;    }    return DefWindowProc( hWnd, nMsg,        wParam, lParam );}BOOL RegisterWnd( LPSTR pszClassName ){    WNDCLASSEX wce = { 0 };    wce.cbSize        = sizeof( wce );    wce.cbClsExtra    = 0;    wce.cbWndExtra    = 0;    wce.hbrBackground = HBRUSH(COLOR_WINDOW);    wce.hCursor       =         LoadCursor( g_hInst, MAKEINTRESOURCE(IDC_CURSOR1) );    wce.hIcon         =         LoadIcon( g_hInst, MAKEINTRESOURCE(IDI_MAIN) );    wce.hIconSm       = NULL;    wce.hInstance     = g_hInst;    wce.lpfnWndProc   = WndProc;    wce.lpszClassName = pszClassName;    wce.lpszMenuName  = NULL;    wce.style         = CS_HREDRAW|CS_VREDRAW;    ATOM nAtom = RegisterClassEx( &wce );    if( 0 ==  nAtom )    {        return FALSE;    }    return TRUE;}HWND CreateWnd( LPSTR pszClassName ){    //加载字符串资源    CHAR szText[260] = { 0 };    LoadString( g_hInst, IDS_MAIN, szText, 260 );    //加载菜单    HMENU hMenu = LoadMenu( g_hInst,         MAKEINTRESOURCE(IDR_MAIN) );    //创建窗口    HWND hWnd = CreateWindowEx( 0,        pszClassName, szText,         WS_OVERLAPPEDWINDOW, CW_USEDEFAULT,        CW_USEDEFAULT, CW_USEDEFAULT,        CW_USEDEFAULT, NULL, hMenu, g_hInst,        NULL );    return hWnd;}void DisplayWnd( HWND hWnd ){    ShowWindow( hWnd, SW_SHOW );    UpdateWindow( hWnd );}void Message( ){    MSG msg = { 0 };    while( GetMessage( &msg, NULL, 0, 0 ) )    {        TranslateMessage( &msg );        DispatchMessage( &msg );    }}int APIENTRY WinMain(HINSTANCE hInstance,                     HINSTANCE hPrevInstance,                     LPSTR     lpCmdLine,                     int       nCmdShow){    g_hInst = hInstance;    RegisterWnd( "MYWND" );    HWND hWnd = CreateWnd( "MYWND" );    DisplayWnd( hWnd );    Message( );    return 0;}

  6 加速键资源

    6.1 加速键的作用
      可以使用加速键执行命令. 例如Ctrl+S存盘.
    6.2 加速键资源的添加
    6.3 加速键的使用
      6.3.1 加载
       HACCEL LoadAccelerators(
     HINSTANCE hInstance,//资源所在的应用程序句柄
        LPCTSTR lpTableName ); //加速键表的ID字符串
        加载成功返回加速键表的句柄
      6.3.2 增加消息处理

int TranslateAccelerator(     HWND hWnd, //处理加速键的窗口句柄   HACCEL hAccTable, //加速键表   LPMSG lpMsg );//MSG结构的地址

    6.4 关于加速键的消息

      TranslateAccelerator的作用是将WM_KEYDOWN或者WM_SYSKEYDOWN消息,翻译成WM_COMMAND或者WM_SYSCOMMAND消息.
      当收到KEYDOWN或者SYSKEYDOWN的消息时,会根据加速键表中按键和命令ID对应关系,找到相应的命令ID,然后调用窗口处理函数,执行WM_COMMAND或者WM_SYSCOMMAND消息.
      当找到对应命令ID并执行后,TranslateAccelerator返回非零,那么就不再执行后续的处理,消息循环等候下一条消息。否则,继续让消息循环中的TansnlateMessage和DispatchMessage处理。

View Code
// WinRes.cpp : Defines the entry point for the application.//#include "stdafx.h"#include "resource.h"HINSTANCE g_hInst = NULL; BOOL OnSetCursor( HWND hWnd, UINT nMsg,     WPARAM wParam, LPARAM lParam ){    //判断是否是位于客户区之上    int nHitTest = LOWORD( lParam );    if( HTCLIENT != nHitTest )    {    //不在客户区,返回FALSE,        //让DefWindowProc处理        return FALSE;    }    //获得窗口的客户区    RECT rcClient = { 0 };    GetClientRect( hWnd, &rcClient );    //获得当前光标的位置    POINT ptPos = { 0 };    GetCursorPos( &ptPos );    ScreenToClient( hWnd, &ptPos );    //根据位置加载光标    HCURSOR hCursor = NULL;    if( ptPos.x < rcClient.right/2 )    {        if( ptPos.y < rcClient.bottom/2 )        {            hCursor = LoadCursor( NULL, IDC_SIZEALL );        }        else        {            hCursor = LoadCursor( NULL, IDC_CROSS );        }    }    else    {        if( ptPos.y < rcClient.bottom/2 )        {            hCursor = LoadCursor( NULL, IDC_WAIT );        }        else        {            hCursor = LoadCursor( NULL, IDC_UPARROW );        }    }    // 设置光标    SetCursor( hCursor );    return TRUE;}void OnCommand( HWND hWnd, UINT nMsg,     WPARAM wParam, LPARAM lParam ){    int nCmdID = LOWORD( wParam );    switch( nCmdID )    {    case ID_EXIT:        PostQuitMessage( 0 );        break;    case ID_ABOUT:        break;    }}LRESULT CALLBACK WndProc( HWND   hWnd,                           UINT   nMsg,                          WPARAM wParam,                          LPARAM lParam ){    switch( nMsg )    {    case WM_COMMAND:        OnCommand( hWnd, nMsg, wParam, lParam );        break;    case WM_SETCURSOR:        if( TRUE == OnSetCursor( hWnd, nMsg,                wParam, lParam ) )        {            return 0;        }        break;    case WM_DESTROY:        PostQuitMessage( 0 );        return 0;    }    return DefWindowProc( hWnd, nMsg,        wParam, lParam );}BOOL RegisterWnd( LPSTR pszClassName ){    WNDCLASSEX wce = { 0 };    wce.cbSize        = sizeof( wce );    wce.cbClsExtra    = 0;    wce.cbWndExtra    = 0;    wce.hbrBackground = HBRUSH(COLOR_WINDOW);    wce.hCursor       =         LoadCursor( g_hInst, MAKEINTRESOURCE(IDC_CURSOR1) );    wce.hIcon         =         LoadIcon( g_hInst, MAKEINTRESOURCE(IDI_MAIN) );    wce.hIconSm       = NULL;    wce.hInstance     = g_hInst;    wce.lpfnWndProc   = WndProc;    wce.lpszClassName = pszClassName;    wce.lpszMenuName  = NULL;    wce.style         = CS_HREDRAW|CS_VREDRAW;    ATOM nAtom = RegisterClassEx( &wce );    if( 0 ==  nAtom )    {        return FALSE;    }    return TRUE;}HWND CreateWnd( LPSTR pszClassName ){    //加载字符串资源    CHAR szText[260] = { 0 };    LoadString( g_hInst, IDS_MAIN, szText, 260 );    //加载菜单    HMENU hMenu = LoadMenu( g_hInst,         MAKEINTRESOURCE(IDR_MAIN) );    //创建窗口    HWND hWnd = CreateWindowEx( 0,        pszClassName, szText,         WS_OVERLAPPEDWINDOW, CW_USEDEFAULT,        CW_USEDEFAULT, CW_USEDEFAULT,        CW_USEDEFAULT, NULL, hMenu, g_hInst,        NULL );    return hWnd;}void DisplayWnd( HWND hWnd ){    ShowWindow( hWnd, SW_SHOW );    UpdateWindow( hWnd );}void Message( HWND hWnd ){    //加载加速键表    HACCEL hAccel = LoadAccelerators(         g_hInst, MAKEINTRESOURCE(IDR_ACCEL) );    //消息循环    MSG msg = { 0 };    while( GetMessage( &msg, NULL, 0, 0 ) )    {    // 增加加速键的消息处理        if( !TranslateAccelerator( hWnd, hAccel, &msg ) )        {    //字符消息处理            TranslateMessage( &msg );            //消息派发            DispatchMessage( &msg );        }    }}int APIENTRY WinMain(HINSTANCE hInstance,                     HINSTANCE hPrevInstance,                     LPSTR     lpCmdLine,                     int       nCmdShow){    g_hInst = hInstance;    RegisterWnd( "MYWND" );    HWND hWnd = CreateWnd( "MYWND" );    DisplayWnd( hWnd );    Message( hWnd );    return 0;}

四 程序编写

  1 定时器设置

    实现定时器的关闭和打开

代码如下,这个是新建一个win32程序,选择简单的hello word程序。和之前的有点小不一样。

View Code
// WinCase.cpp : Defines the entry point for the application.//#include "stdafx.h"#include "resource.h"#define MAX_LOADSTRING 100// Global Variables:HINSTANCE hInst;                                // current instanceTCHAR szTitle[MAX_LOADSTRING];                                // The title bar textTCHAR szWindowClass[MAX_LOADSTRING];int   g_nX = 0;int   g_nY = 0;                                // The title bar text// Foward declarations of functions included in this code module:ATOM                MyRegisterClass(HINSTANCE hInstance);BOOL                InitInstance(HINSTANCE, int);LRESULT CALLBACK    WndProc(HWND, UINT, WPARAM, LPARAM);LRESULT CALLBACK    About(HWND, UINT, WPARAM, LPARAM);int APIENTRY WinMain(HINSTANCE hInstance,                     HINSTANCE hPrevInstance,                     LPSTR     lpCmdLine,                     int       nCmdShow){     // TODO: Place code here.    MSG msg;    HACCEL hAccelTable;    // Initialize global strings    LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);    LoadString(hInstance, IDC_WINCASE, szWindowClass, MAX_LOADSTRING);    MyRegisterClass(hInstance);    // Perform application initialization:    if (!InitInstance (hInstance, nCmdShow))     {        return FALSE;    }    hAccelTable = LoadAccelerators(hInstance, (LPCTSTR)IDC_WINCASE);    // Main message loop:    while (GetMessage(&msg, NULL, 0, 0))     {        if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))         {            TranslateMessage(&msg);            DispatchMessage(&msg);        }    }    return msg.wParam;}////  FUNCTION: MyRegisterClass()////  PURPOSE: Registers the window class.////  COMMENTS:////    This function and its usage is only necessary if you want this code//    to be compatible with Win32 systems prior to the 'RegisterClassEx'//    function that was added to Windows 95. It is important to call this function//    so that the application will get 'well formed' small icons associated//    with it.//ATOM MyRegisterClass(HINSTANCE hInstance){    WNDCLASSEX wcex;    wcex.cbSize = sizeof(WNDCLASSEX);     wcex.style            = CS_HREDRAW | CS_VREDRAW;    wcex.lpfnWndProc    = (WNDPROC)WndProc;    wcex.cbClsExtra        = 0;    wcex.cbWndExtra        = 0;    wcex.hInstance        = hInstance;    wcex.hIcon            = LoadIcon(hInstance, (LPCTSTR)IDI_WINCASE);    wcex.hCursor        = LoadCursor(NULL, IDC_ARROW);    wcex.hbrBackground    = (HBRUSH)(COLOR_WINDOW+1);    wcex.lpszMenuName    = (LPCSTR)IDC_WINCASE;    wcex.lpszClassName    = szWindowClass;    wcex.hIconSm        = LoadIcon(wcex.hInstance, (LPCTSTR)IDI_SMALL);    return RegisterClassEx(&wcex);}////   FUNCTION: InitInstance(HANDLE, int)////   PURPOSE: Saves instance handle and creates main window////   COMMENTS:////        In this function, we save the instance handle in a global variable and//        create and display the main program window.//BOOL InitInstance(HINSTANCE hInstance, int nCmdShow){   HWND hWnd;   hInst = hInstance; // Store instance handle in our global variable   hWnd = CreateWindow(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,      CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL);   if (!hWnd)   {      return FALSE;   }   ShowWindow(hWnd, nCmdShow);   UpdateWindow(hWnd);   return TRUE;}////  FUNCTION: WndProc(HWND, unsigned, WORD, LONG)////  PURPOSE:  Processes messages for the main window.////  WM_COMMAND    - process the application menu//  WM_PAINT    - Paint the main window//  WM_DESTROY    - post a quit message and return////LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam){    int wmId, wmEvent;    PAINTSTRUCT ps;    HDC hdc;    TCHAR szHello[MAX_LOADSTRING];    LoadString(hInst, IDS_HELLO, szHello, MAX_LOADSTRING);    switch (message)     {    case WM_COMMAND:        wmId    = LOWORD(wParam);         wmEvent = HIWORD(wParam);         // Parse the menu selections:        switch (wmId)        {        case ID_BEGIN:            SetTimer( hWnd, 1001, 1 * 1000, NULL );            break;        case ID_STOP:            KillTimer( hWnd, 1001 );            break;        case IDM_ABOUT:           DialogBox(hInst, (LPCTSTR)IDD_ABOUTBOX, hWnd, (DLGPROC)About);           break;        case IDM_EXIT:           DestroyWindow(hWnd);           break;        default:           return DefWindowProc(hWnd, message, wParam, lParam);        }        break;    case WM_PAINT:        {            hdc = BeginPaint(hWnd, &ps);            CHAR szText[] = "Hello Ball";            TextOut( hdc, g_nX, g_nY, szText,                strlen(szText) );            EndPaint(hWnd, &ps);        }        break;    case WM_DESTROY:        PostQuitMessage(0);        break;    case WM_TIMER:        g_nX += 5;        g_nY += 5;        InvalidateRect( hWnd, NULL, TRUE );        break;    default:        return DefWindowProc(hWnd, message, wParam, lParam);    }   return 0;}// Mesage handler for about box.LRESULT CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam){    switch (message)    {        case WM_INITDIALOG:                return TRUE;        case WM_COMMAND:            if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)             {                EndDialog(hDlg, LOWORD(wParam));                return TRUE;            }            break;    }    return FALSE;}

 

 

转载于:https://www.cnblogs.com/tangzhengyue/archive/2012/08/14/2638900.html

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